Alexey Bezugly

Stockholm, Sweden alex8bezugly@gmail.com

- Software development - C#, .NET, Unity, VR, UE4 (Basic skills), Rust (Basic skills), C++, git, SCRUM.

- Generating product ideas and driving them to MVP. Fast prototyping new concepts and demos. Generating leads for software partnership.

- Reverse engineering - Unity modding, HarmonyLib, dnSpy, IDA Pro, Cheat Engine, ReClass.

- Web development - HTML, CSS, JavaScript, JQuery, Bootstrap, RequireJS, Highcharts, PHP, MySQL, Joomla, Magento.

- Systems modeling - Matlab, Simulink.


Experience

CW Software Engineer onsite at Facebook

Arena Personal AB
August 2021 - now

Consultancy work

Video streaming plugin for UE4

Developing a video streaming plugin for UE4 that allows simultaneous playback of several high-resolution video streams. The plugin is used in a VR application called Headwall created by ITI Systems. Headwall is a command center video wall virtualized in augmented reality.

https://headwallvr.com/

Software Developer

Tobii AB
Foveated video streaming

Comressing VR video steam by utilizing information about the viewer's foveal region location.

Exploring eye tracking features in VR

Prototyping various eye tracking features in VR for interaction and analytics.

https://vr.tobii.com/sdk/

Integrating eye tracking features into computer games

Designing and implementing various eye tracking features such as Extended view, Aim at gaze, Interact at gaze and other in games based on Unity and custom game engines.

https://tobiigaming.com/games/

Idea, development and software architecture for Tobii Ghost and Twitch Extension

Tobii Ghost allows content creators to overlay their gaze direction on the video stream. The gaze bubble is either getting blitted into a video on the streamer's side or rendered in the viewer's browser as a Twitch video overlay extension. The project included rendering in DX11/WebGL, creating a client application and Twitch extension frontend and backend. On this page you can find a list of streamers who are now live on Twitch with Tobii Ghost Twitch Extension:

https://gaming.tobii.com/software/ghost/

The software is widely used by content creators on Youtube and Twitch, and you can find lots of videos with multi-million views by searching for "eye tracking" on Youtube.

Tobii Ghost is also used on many esports tournaments including ESL, ELeague, WESG, United States Nationals and other. https://gaming.tobii.com/broadcasting/

Developing Tobii Game Hub and Unity mods

Tobii Game Hub is a software that adds eye tracking features to PC games without doing source code integration. That is achieved by using open protocols or creating custom mods for Unity games. Created 100+ mods for Unity engine based games.

Developing Tobii Unity SDK

Creating API design and demo scenes for Tobii Unity SDK.

https://developer.tobii.com/pc-gaming/unity-sdk/

Developing Tobii Game Analyzer

Tobii Game Analyzer was a tool that allowed analyzing the player's gaze behavior through his/her gameplay sessions in Starcraft 2 and Dota 2. The software was rendered as a HTML/JavaScript overlay right inside the game and was deeply integrated with the game's replay functionality. Development included binary injection and rendering using DX11 and CEF.

Later these analyticial concepts were reworked and integrated into Mobalytics.

Mobalytics can perform a much broader analysis based on not just what the player did, but what they were actually looking at during each second of the match.

If you know where someone is looking, it’s the closest thing to knowing what they’re thinking.

Also:

Generating product ideas and driving them to MVP.

Fast prototyping new concepts and demos.

Generating leads for software partnership/game integrations.

Supervising student projects.

Developer support on Tobii Developer Zone.

Helping out with Tobii Eye Tracker reviews in Russian media.

September 2013 - July 2021

Summer Worker

Scania

Development of a pedestrian tracking and collision warning algorithms.

June 2013 - August 2013

Master Thesis Student

Scania

Development of a pedestrian tracking algorithm, which utilizes data from a ToF camera.

September 2012 - March 2013

Web Developer

Studio 84

Management of website and design projects.

Website development (Joomla/Magento).

April 2009 - March 2013

Research Engineer

Kungliga tekniska högskolan

Working on an international robotics project CogX Dora by testing, debugging and implementing new features in navigation and AI.


February 2012 - July 2012

Team Lead

ITMO University

Development of the website http://en.ifmo.ru/

November 2009 - October 2011

PHP Developer

Pink Rabbit Shop

Development of the web store and the affiliate program website.

July 2008 – March 2009

Personal projects

GTA V Eye Tracking Mod

This mod allows you to control the camera and aim in GTA V with your eyes using Tobii Eye Tracker. 6000+ downloads.

https://github.com/alex8b/gta5eyetracking

https://gta5-mods.com/scripts/gta-v-eye-tracking-mod

I felt like Superman annihilating things with my eyes. The eye-tracking was fast and accurate and felt natural.

User can just use their glance to target enemies. The player looks where they want to shoot and simply presses the RT button to fire with no need to use the scene changer joystick for aiming.

Hearthstone Eye Tracking Mod

This mod allows you to play Hearthstone handsfree with your eyes using Tobii Eye Tracker. #AccessibilityInGames

Faeria Eye Tracking Mod

This mod allows you to play Faeria handsfree with your eyes using Tobii Eye Tracker. #AccessibilityInGames

Rusteroids

Asteroids game made in Rust in one week.


Education

Kungliga tekniska högskolan

Master of Science (MSc)
Systems, Control and Robotics

Areas of interest: digital image processing, artificial intelligence, robotics, control systems, programming.

The video demonstrates a maze solving robot getting silver on the final contest. The project included design and implementation of AI, localization, navigation and image recognition algorithms as well as design of the robot's hardware.

2010

ITMO University

Master of Science (MSc)

Automation and control

The video demonstrates a sokoban game solver robot. The project included design and implementation of AI and navigation algorithms and simulation in Webots software package.

2009 - 2011

ITMO University

Bachelor of Science (BSc)

Automation and control

2005 - 2009

Skills

Programming Languages & Tools
  • C#
  • .NET
  • C++
  • Rust (Basic skills)
  • Unity
  • UE4 (Basic skills)
  • DX11
  • OpenGL
  • VR
  • Git
  • Unity modding
  • IDA Pro
  • HTML
  • CSS
  • JavaScript
  • Joomla

Workflow
  • Agile development & Scrum
  • Scrum master skills
  • Product owner skills